Filed under: Updates
I’ve been passionately engaged as an indie culture maker and activist for fifteen years. (If you’re not familiar with my work, Broken Pencil has a nice overview and dubs me a “guru.”) I’ve recently decided to share this wealth of experience and my talents for creative problem solving with clients that interest and inspire me.
Metanet Software: After winning awards and building a considerable audience for their free Flash game, N, this two-person company landed deals with Xbox Live Arcade, Nintendo and Sony. They consulted with me about marketing materials and I produced a three-minute promotional video for the launch of N+.
Blim Gallery: A Vancouver community/art space with eclectic and practical programming, Blim has a foot in two worlds — which makes them unique and vibrant but often disqualifies them for grants. I worked with them to uncover potential revenue streams.
Mobile Digital Commons Network: I was a consultant for an interactive game that’s played in a Montreal park with a cellphone, being co-developed by OCAD and Concordia University. My contributions included narrative structuring and game design.
Design Exchange: I drew on my network to bring in six artists to create a videogame mod installation and presentation at Digifest 2006, an annual international festival of design and media culture presented by Design Exchange in partnership with Harbourfront Centre and Ontario Science Centre.
Beehive Design: I worked with this Toronto designer to rethink his relationship with organization, which resulted in better task workflow and a time management system customized to his lifestyle.
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